_MI_POOL_STATE

//0x4e8 bytes (sizeof) struct _MI_POOL_STATE { ULONG MaximumNonPagedPoolThreshold; //0x0 ULONG NonPagedPoolSListMaximum[3]; //0x4 volatile ULONG AllocatedNonPagedPool; //0x10 struct _SINGLE_LIST_ENTRY BadPoolHead; //0x14 ULONG HighEventSets; //0x18 UCHAR HighEventSetsValid; //0x1c ULONG PoolFailures[3][3]; //0x20 struct _MI_POOL_FAILURE_REASONS PoolFailureReasons; //0x44 ULONG LowPagedPoolThreshold; //0x70 ULONG HighPagedPoolThreshold; //0x74 LONG SpecialPoolPdesMax; //0x78 UCHAR NonPagedPoolNodes[1024]; //0x7c struct _MM_PAGED_POOL_INFO PagedProtoPoolInfo; //0x47c ULONG PagedPoolSListMaximum; //0x498 ULONG PreemptiveTrims[4]; //0x49c ULONG SpecialPagesInUsePeak; //0x4ac ULONG SpecialPoolRejected[9]; //0x4b0 volatile ULONG SpecialPagesNonPaged; //0x4d4 volatile LONG SpecialPoolPdes; //0x4d8 ULONG SessionSpecialPoolPdesMax; //0x4dc ULONG TotalPagedPoolQuota; //0x4e0 ULONG TotalNonPagedPoolQuota; //0x4e4 };